Ray tracing is a rendering technique for generating an image by tracing the path of light.
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Updated
Sep 9, 2020 - Python
Ray tracing is a rendering technique for generating an image by tracing the path of light.
Function to generate almost uniformly points on a sphere
Tensorflow implementation of least squares approximation onto spherical harmonics basis.
Spherical Remapping and Interpolation library
Simple real-time raytracing demo running as a fragment shader on the computer's graphics card.
Simple raytracer developed over the course of a weekend.
Python code for near-uniform sampling of N-dimensional spheres
An algorithm using edge attribution and bilateral scanning to generate spherical raster Voronoi diagrams
UV sphere generator for OpenGL apps
A simulator for populations living and sharing resources on a (spherical) map
Typescript library for calculations on a sphere surface with both decimal degrees (DD) or degrees minutes seconds (DMS) coordinates.
Did you ever wonder how to procedurally generate landscapes on spheres? Well, let me show you!
Implementation of a random distribution of points at the surface of an sphere with arbitrary radius.
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