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Exports a MeshLibrary from a specific scene in a simple save.

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Simple GUI Transitions

Godot's MeshLibrary Exporter

"Exports a MeshLibrary from a specific scene in a simple save."

This plugin allows you to setup a scene containing 3D models and export them to a MeshLibrary with a simple scene save. It also allows you to set custom previews for each model for a more pleasant usage on GridMaps. Designed for Godot 3.x (4.x version available here).

Download it on Godot Asset Library

Installation

  • Install the plugin through the AssetLib or copy the plugin addons folder to your project's directory
  • Enable the plugin on Project > Project Settings > Plugins
  • Reload your current project

Usage

TODO