Skip to content
This repository has been archived by the owner on Nov 13, 2023. It is now read-only.

A videogame where the player rotates a spaceship to avoid collisions. Developed on Godot Engine using visual scripting as a workshop project for HackNC 2022.

License

Notifications You must be signed in to change notification settings

kadirlofca/hacknc22-godotworkshop

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

14 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

HackNC 2022 - Game Dev Workshop

A videogame where the player rotates a spaceship to avoid collisions. Developed by Kadir Lofca and Colin Brockman using Godot Engine and visual scripting as a workshop project for HackNC 2022.

See the Slides for instructions to complete the template project.

Watch the recorded workshop.


Instructions

1. Download The Project Repository

In the repository page click Download ZIP from the dropdown menu under Code. This will download the repository with all of its contents inside a zip folder. You can extract the files to a location of your choice.

2. Open The Project

After dowloading the repository, you will find Godot Engine inside "Godot.zip", extract the engine and run the executable. The Godot interface will start. Here, you can manage your projects.

To open the project, click Scan. From the file explorer that opens, find the project file inside the repository you extracted. Click Select This Folder. This will scan the project and display it in the projects list.

Double click the project to run it!

3. Project Overview

The "WorkshopTemplate" project contains all the textures and assets for the game to run. The scripts responsible for the spaceship and spawning of planets are left empty.

About

A videogame where the player rotates a spaceship to avoid collisions. Developed on Godot Engine using visual scripting as a workshop project for HackNC 2022.

Topics

Resources

License

Stars

Watchers

Forks