A videogame where the player rotates a spaceship to avoid collisions. Developed by Kadir Lofca and Colin Brockman using Godot Engine and visual scripting as a workshop project for HackNC 2022.
See the Slides for instructions to complete the template project.
Watch the recorded workshop.
1. Download The Project Repository
In the repository page click Download ZIP
from the dropdown menu under Code
. This will download the repository with all of its contents inside a zip folder. You can extract the files to a location of your choice.
2. Open The Project
After dowloading the repository, you will find Godot Engine inside "Godot.zip", extract the engine and run the executable. The Godot interface will start. Here, you can manage your projects.
To open the project, click Scan
. From the file explorer that opens, find the project file inside the repository you extracted. Click Select This Folder
. This will scan the project and display it in the projects list.
Double click the project to run it!
3. Project Overview
The "WorkshopTemplate" project contains all the textures and assets for the game to run. The scripts responsible for the spaceship and spawning of planets are left empty.