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Time-based budgeting cross-platform desktop app. Built with Electron, Vite, and SolidJS.

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jacksonsalopek/temporal

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temporal

Time-based budgeting cross-platform desktop app. Built with Electron, Vite, and SolidJS.

Overview

  • Very simple Vite, SolidJS, Electron integration template.
  • Contains only the basic dependencies.
  • The extension is very flexible.

Installation

nvm use
pnpm i

Directory structure

Once dev or build npm-script is executed, the dist folder will be generated. It has the same structure as the packages folder, the purpose of this design is to ensure the correct path calculation.

├
├── build                     Resources for the production build
├   ├── icon.icns             Icon for the application on macOS
├   ├── icon.ico              Icon for the application
├   ├── installerIcon.ico     Icon for the application installer
├   ├── uninstallerIcon.ico   Icon for the application uninstaller
├
├── dist                      Generated after build according to the "packages" directory
├   ├── main
├   ├── preload
├   ├── renderer
├
├── release                   Generated after production build, contains executables
├   ├── {version}
├       ├── win-unpacked      Contains unpacked application executable
├       ├── Setup.exe         Installer for the application
├
├── scripts
├   ├── build.mjs             Develop script -> npm run build
├   ├── watch.mjs             Develop script -> npm run dev
├
├── packages
├   ├── main                  Main-process source code
├       ├── vite.config.ts
├   ├── preload               Preload-script source code
├       ├── vite.config.ts
├   ├── renderer              Renderer-process source code
├       ├── vite.config.ts
├

Use Electron and NodeJS API

🚧 By default, Electron doesn't support the use of API related to Electron and NodeJS in the Renderer process, but someone might need to use it. If so, you can see the template 👉 electron-vite-boilerplate

Invoke Electron and NodeJS API in Preload-script

  • packages/preload/index.ts

    import fs from "fs";
    import { contextBridge, ipcRenderer } from "electron";
    
    // --------- Expose some API to Renderer-process. ---------
    contextBridge.exposeInMainWorld("fs", fs);
    contextBridge.exposeInMainWorld("ipcRenderer", ipcRenderer);
  • packages/renderer/src/global.d.ts

    // Defined in the window
    interface Window {
      fs: typeof import("fs");
      ipcRenderer: import("electron").IpcRenderer;
    }
  • packages/renderer/src/main.ts

    // Use Electron and NodeJS API in the Renderer-process
    console.log("fs", window.fs);
    console.log("ipcRenderer", window.ipcRenderer);

Use SerialPort, SQLite3, or other node-native addons in the Main-process

  • First, you need to make sure that the dependencies in the package.json are NOT in the "devDependencies". Because the project will need them after packaged.

  • Main-process, Preload-script are also built with Vite, and they're built as build.lib.
    So they just need to configure Rollup.

export default {
  build: {
    // built lib for Main-process, Preload-script
    lib: {
      entry: "index.ts",
      formats: ["cjs"],
      fileName: () => "[name].js",
    },
    rollupOptions: {
      // configuration here
      external: ["serialport", "sqlite3"],
    },
  },
};

dependencies vs devDependencies

  • First, you need to know if your dependencies are needed after the application is packaged.

  • Like serialport, sqlite3 they are node-native modules and should be placed in dependencies. In addition, Vite will not build them, but treat them as external modules.

  • Dependencies like Vue and SolidJS, which are pure javascript modules that can be built with Vite, can be placed in devDependencies. This reduces the size of the application.

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Time-based budgeting cross-platform desktop app. Built with Electron, Vite, and SolidJS.

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