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  1. --9.8 --9.8 Public archive

    Final Project for GAM1541-Level Design II. In this project we had to design a whole level using the Unreal Engine First Person Project as a starting point. For this project I made a game where the …

    2

  2. TheLegendOfZeldaMaker TheLegendOfZeldaMaker Public archive

    Final Project for the GAM1540-Game Programming III course at Algonquin College Game Development program, made using a custom C++ game engine, GameDev2D, developed by Bradley Flood, a course instruc…

    C 2

  3. Atlacatl-Trials_Public Atlacatl-Trials_Public Public archive

    Coursework for the 5CCGD011W - Game Engine Architecture module of the University of Westminster Computer Games Development course. Made with Unreal Engine 4.27.

    2

  4. UnityEditorTools UnityEditorTools Public

    Different editor tools to use with the Unity game engine.

    C# 1

  5. AC_GAM1532-GAM1542_FinalProject AC_GAM1532-GAM1542_FinalProject Public archive

    Final Project for both GAM1532-Game Programming IV and GAM1542-Game and Graphics Computations III courses. For this project we had to design a game engine and its graphics components and use it to …

    C 1 1

  6. AC_GAM1546_FinalProject AC_GAM1546_FinalProject Public archive

    Final project for GAM1546: Game and Graphics Computations II. Starting with a basic C++/OpenGL framework, we had to create a 2D game. I decided to create a top down space shooter game. In it you co…

    C 1