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Solid 3D Engine: real-time object animation

https://tobiasloader.github.io/Solid-3D-Engine/Scenes/Space/index.html

The 3D Engine

In March 2020, the UK went into lockdown in response to the Covid-19 pandemic with all A-level examinations being subsequently cancelled. With now having a lot more time on my hands I decided to focus on a new programming project; one that would build upon what I'd learned from developing my original Wireframe 3D Engine in 2018. Using linear algebra knowledge from my A-level further maths studies, my aim would be to design a more advanced engine that would be capable of rendering solid objects in real-time. In the same way that I developed the earlier engine I wanted to see how much I would be able to achieve through my own insight and ideas; without reference to external resources, libraries, etc.

Scenes:

click below to view my first example scene made with the Solid 3D Engine:

Solid-3D-Engine