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Issues: PixelGuys/Cubyz
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Remove the old CPU-based occlusion culling heuristic
engine
experimental
a feature or idea that will require lots of experimentation
optimization
a performance problem that should be addressed or an optimization idea
Diagonal walking is faster than straight walking
bug
something isn't working in the intended way
physics
game physics stuff
Placing a block inside the player can teleport them seemingly in a random direction.
bug
something isn't working in the intended way
physics
game physics stuff
Make leaf size separate from tree height in biome json generator
contributor friendly
this issue is limited in scope and/or knowledge of Cubyz internals, good for newcomers
engine
enhancement
a new feature or improvement
Fences connect to stairs even if there are no border faces in that direction
bug
something isn't working in the intended way
graphics
Occlusion culling breaks when the camera is exactly on a chunk border
bug
something isn't working in the intended way
graphics
Updating LODs after biome changes takes too long.
bug
something isn't working in the intended way
optimization
a performance problem that should be addressed or an optimization idea
Make fence hitbox the same as its bounding box
bug
something isn't working in the intended way
physics
game physics stuff
Stepping should have a smoother animation
engine
enhancement
a new feature or improvement
physics
game physics stuff
Collision detection is broken on models with non-axis-aligned faces
bug
something isn't working in the intended way
engine
physics
game physics stuff
Allow setting Max FPS value
contributor friendly
this issue is limited in scope and/or knowledge of Cubyz internals, good for newcomers
enhancement
a new feature or improvement
ui/ux
Volumetric Fog not effected by day/night cycle.
engine
enhancement
a new feature or improvement
graphics
Send the biome more frequently to the client to make music and fog changes before a long delay
engine
enhancement
a new feature or improvement
ui/ux
Store some of the climate map biome generation data
experimental
a feature or idea that will require lots of experimentation
terrain
Replace f32 with f64 in terrain generation
bug
something isn't working in the intended way
experimental
a feature or idea that will require lots of experimentation
terrain
Make cave:sky biomes not generate underground
bug
something isn't working in the intended way
terrain
Not all biome fog should be affected by the day-night cycle
enhancement
a new feature or improvement
graphics
fog machine or dehumidifying block to allow players to build/remove fog
enhancement
a new feature or improvement
experimental
a feature or idea that will require lots of experimentation
gameplay
Screenshot button for our windows users
contributor friendly
this issue is limited in scope and/or knowledge of Cubyz internals, good for newcomers
graphics
ui/ux
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bug
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