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app3-transverse-billiard

Project at Polytech Paris Saclay where the goal is to program a billards with a 3D physics engine (collision, movements, etc.) and a rendering done by Open GL. The project is started from a project with a barebone object structure and texture loading.

C++ version

The targetted C++ version is C++11. It is preferable to avoid features above to make sure they compile on all project members' computers.

Documentation

Documentation can be found in the docs folder of this project. This includes a Git tutorial and the team forkflow (in French) and key bindings to control the program.

License

    app3-transverse-billiard is a small billiards program and a project made for Polytech Paris-Saclay
    Copyright (C) 2023  Charly Schmidt alias Picorims<[email protected]>, Olivier Proquez alias Baryum, Alexis Hu alias KFCSama, Theotim alias theo280, Rayan Smaali alias RayanSmaali

    This program is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program.  If not, see <https://www.gnu.org/licenses/>.

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