Skip to content

Use your Dualshock 4 gamepad as a chording keyboard

License

Notifications You must be signed in to change notification settings

Oxore/ds4-keyboard

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

25 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Dualshock 4 Keyboard

Use your DS4 gamepad as a keyboard with touchpad while laying on the couch!

This is a proof of concept implementation of virtual keyboard device that enables you to press any of these keyboard buttons with Dualshock 4 gamepad. It currently works only on Linux and have non-trivial way to set up and run.

Installation on Linux

You will need a C compiler (GCC or Clang) and make utility. Download and unpack zip archive of this repo or clone it with git. Then run the following from the root of the downloaded repo directory:

make

It will produce a binary named main.

Connect via Bluetooth or USB

You can connect your DS4 gamepad to your PC either with USB cable or Bluetooth wireless connection. USB is just works, skip to the next section if you are gonna use USB. Here is some guidance for getting a Bluetooth connection.

Run bluetoothctl from terminal. In bluetoothctl console enable scan. I usually do it like this:

scan on

You may need to enable power on the bluetooth controller, register a default agent and maybe some other things. Please refer to bluetoothctl documentation elsewhere (Arch wiki has pretty good article on this though).

Then push "SHARE" and "PS" buttons on the gamepad simultaneously and hold them for a couple of seconds. The LED light on the controller must start flashing for short periods with long pauses (around 100ms of light to 1 second of darkness interval). After this you will see than bluetoothctl found the "Wireless Controller" device like this:

[NEW] Device D0:BC:C1:A2:BE:9F Wireless Controller

Go connect to it:

[bluetooth]# connect D0:BC:C1:A2:BE:9F
Attempting to connect to D0:BC:C1:A2:BE:9F
Connection successful
[Wireless Controller]# devices
Device D0:BC:C1:A2:BE:9F Wireless Controller
[Wireless Controller]#

Perfect! We've got a connection.

Run manually

First of all you need to be able to open /dev/uinput as a user, unless you decided to do everything from root. Do this for your user as root if you want to be able to run the virtual keyboard as user:

chown user:user /dev/uinput

Read the content of a file /proc/bus/input/events to another file on the disk or pipe it to some text editor or viewer. For example:

cat /proc/bus/input/devices | less

Then find there an entry for "Sony Interactive Entertainment Wireless Controller". It will look like this:

I: Bus=0003 Vendor=054c Product=09cc Version=8111
N: Name="Sony Interactive Entertainment Wireless Controller"
P: Phys=usb-0000:02:00.0-1.4.2.4/input3
S: Sysfs=/devices/pci0000:00/0000:00:01.2/0000:02:00.0/usb1/1-1/1-1.4/1-1.4.2/1-1.4.2.4/1-1.4.2.4:1.3/0003:054C:09CC.000B/input/input27
U: Uniq=d0:bc:c1:a2:be:9f
H: Handlers=js0 event23
B: PROP=0
B: EV=1b
B: KEY=7fdb000000000000 0 0 0 0
B: ABS=3003f
B: MSC=10

If you don't see any entries for "Sony Interactive Entertainment something something..." and you are sure that your USB cable is good or that you are definitely connected to the gamepad via bluetooth, then go mess around with your kernel config and find a way to enable DS4 support.

The line H: Handlers=js0 event23 is what we need. event23 is the gamepad event source name that is gonna be intercepted and substituted by the program. You may end up with different number with the word event. Anyway you must use the proper file name you've got from your /proc/bus/input/devices in the following commands instead of event23.

Once again, if you are planning to use virtual keyboard as user, you must make sure the /dev/input/event23 file is accessible by the user. Usually /dev/input/event* files have group set to input, so if you add user to the input group, you will be fine. Otherwise you may just change the owner of the file to be your user like this (run as root):

chown user:user /dev/input/event23

Then run the program like this:

./main /dev/input/event23

Run automatically via udev

If you want to run the program every time you connect the gamepad the following instruction may help. Or may not, who knows. At least it worked out for me.

Copy ds4-keyboard-udev-autorun.sh and main files from this repo somewhere to be convenient for you. For example I put them both in /etc/udev/rules.d directory.

Create a file /etc/udev/rules.d/50-ds4.rules and add the following contents:

SUBSYSTEM=="input", ATTRS{idVendor}=="054c", ATTRS{idProduct}=="05c4", RUN+="/etc/udev/rules.d/ds4-keyboard-udev-autorun.sh $devpath /etc/udev/rules.d/main"
SUBSYSTEM=="input", ATTRS{idVendor}=="054c", ATTRS{idProduct}=="09cc", RUN+="/etc/udev/rules.d/ds4-keyboard-udev-autorun.sh $devpath /etc/udev/rules.d/main"

To make udev use new rules and re-trigger events to execute them right away without rebooting, you can run the following command as root:

udevadm control --reload-rules && udevadm trigger

Usage

The program starts in non-keyboard mode. Press the "PS" button (round one in the middle) to switch to the keyboard mode. Now you can issue keyboard keypresses by pressing some combinations of the gamepad buttons as shown in the following chart:

Key mapping

The key press is registered when you let go of at least one of the buttons in the combination (chord) you pressed. So you first press the desired chord and then release all the buttons to commit a key press.

Meta

Authors:

This is free and unencumbered software released into the public domain. See UNLICENSE for more information.

About

Use your Dualshock 4 gamepad as a chording keyboard

Topics

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published