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This project implements an agent for playing the FlappyBird game in a browser using the Deep Q-Network (DQN) algorithm from the stablebaselines3 library. The agent is trained to learn the optimal actions to take at each step in the game in order to maximize the score.

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MichaelFish199/FlappyBird-ReinforcmentLearning

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This project implements an agent for playing the FlappyBird game in a browser using the Deep Q-Network (DQN) algorithm from the stablebaselines3 library. The agent is trained to learn the optimal actions to take at each step in the game in order to maximize the score.

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