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Pull requests: DaemonEngine/Daemon

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Pull requests list

tr_shader: colormap stage with 2D image bit is generic2D A-Renderer T-Improvement Improvement for an existing feature
#1208 opened Jun 24, 2024 by illwieckz Loading…
renderer: port GL extension cvars to new style format A-Renderer T-Improvement Improvement for an existing feature
#1206 opened Jun 23, 2024 by illwieckz Loading…
tr_shader: factorize stage checking and move the code to a dedicated function A-Renderer T-Improvement Improvement for an existing feature
#1203 opened Jun 22, 2024 by illwieckz Loading…
Add #line directive for glsl #insert
#1193 opened Jun 16, 2024 by VReaperV Loading…
hunk_allocator: break on hunk error T-Verbosity
#1187 opened Jun 11, 2024 by illwieckz Loading…
Make more info available to cgame in glconfig
#1161 opened May 28, 2024 by slipher Loading… 0.55
sdl_input: rewrite IN_SetMouseMode to make it more readable A-Client T-Bug T-Improvement Improvement for an existing feature
#1141 opened May 13, 2024 by illwieckz Loading…
Material system: Implement GPU frustum culling
#1137 opened May 12, 2024 by VReaperV Loading…
pbr: Maybe fix weird dark artifacts in PBR
#1129 opened May 11, 2024 by DolceTriade Loading…
Implement material system
#1105 opened Apr 27, 2024 by VReaperV Loading…
Never sleep with common.framerate.max -2
#1102 opened Apr 26, 2024 by illwieckz Loading…
gl_shader: more constness A-Renderer
#1100 opened Apr 23, 2024 by illwieckz Loading…
CI: unify the way to set parallel build
#1090 opened Apr 21, 2024 by illwieckz Loading…
Command system enhancements
#1070 opened Apr 6, 2024 by slipher Loading…
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