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The mouse is hard to catch in for-0.55.0/sync #1138

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illwieckz opened this issue May 13, 2024 · 6 comments
Open

The mouse is hard to catch in for-0.55.0/sync #1138

illwieckz opened this issue May 13, 2024 · 6 comments

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@illwieckz
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It usually happen after some alt-tab, for some time the engine freezes, then after that the engine fails to really capture the mouse:

20240513-062759-000.unvanquished.webm
@illwieckz
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We see in the video that sometime the mouse is captured but not centered, and sometime centered but not captured.

@illwieckz
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This was recorded after #1134 is merged but was first experienced before:

So, this is another input bug unrelated to the one fixed in #1134.

@illwieckz
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A vid_restart fixes the bug.

@illwieckz
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I got a variant: after pressing [Escape] to open main menu, I got a huge lag, then the main menu appeared.

I can then cycle the opening and closing of the main menu with [Escape], but my mouse can't move the player view anymore once the menu is closed. After some alt-tab the mouse moves the player view again but is not centered again.

@illwieckz
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illwieckz commented May 13, 2024

I tried to go fullscreen with Alt-Enter but game freezes and the log went full of:

Com_QueueEvent: overflow 
Com_QueueEvent: overflow 
Com_QueueEvent: overflow 
Com_QueueEvent: overflow 
Com_QueueEvent: overflow 
Com_QueueEvent: overflow 

And the game got minimized to return to Desktop (probably a window manager decision).

@illwieckz illwieckz changed the title The mouse is hard to catch in for0.55.0/sync The mouse is hard to catch in for-0.55.0/sync May 13, 2024
@slipher
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slipher commented May 14, 2024

How about some repro info. Window manager? X vs Wayland? SDL version?

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