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Improvements and new features #8

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1 of 14 tasks
torrinworx opened this issue Sep 14, 2022 · 4 comments
Open
1 of 14 tasks

Improvements and new features #8

torrinworx opened this issue Sep 14, 2022 · 4 comments
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enhancement New feature or request

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@torrinworx
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torrinworx commented Sep 14, 2022

Other:

  • Functionality to install Venv on a system path so that other versions of Blender can access the same SD repository.
  • Allow user to specify Venv download path with a string field in the add-on preferences. If path not specified, download path to default system path on a drive with more than 8 GB of space available.
  • Allow user to delete Venv and reinstall dependencies
  • Allow user to update Venv without completely re-installing it
  • Make .bat files compatible with Linux and Darwin OS': https://stackoverflow.com/questions/589905/equivalent-of-double-clickable-sh-and-bat-on-mac
@torrinworx torrinworx added the enhancement New feature or request label Sep 14, 2022
@torrinworx
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Apparently Displacement is "real depth" and Normal maps are "fake depth", I think we should eventually add the capability to create both from the SD images.

@torrinworx
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torrinworx commented Sep 14, 2022

Found this: https://cpetry.github.io/NormalMap-Online/

Code for this site is found here: https://github.com/cpetry/NormalMap-Online/

It's a static website written in JavaScript, HTML, and CSS. Might have trouble converting the JavaScript to Python for our purposes.

@torrinworx
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Good reference for all the types of texture files: https://help.poliigon.com/en/articles/1712652-what-are-the-different-texture-maps-for

@torrinworx
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Investigate using this version of Stable Diffusion which supports tiling: https://github.com/lstein/stable-diffusion

Perhaps prepare a zipped version of it that can be downloaded instead of the current raw version, this might also cut out the need for the Diffusers and Transformers Library that adds a lot of bloat to the Python dependency instillation.

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