sdl2
Simple DirectMedia Layer (SDL) is a cross-platform software development library designed to provide a hardware abstraction layer for computer multimedia hardware components. Software developers can use it to write high-performance computer games and other multimedia applications that can run on many operating systems such as Android, iOS, Linux, macOS, and Windows. SDL manages video, audio, input devices, CD-ROM, threads, shared object loading, networking and timers. For 3D graphics, it can handle an OpenGL, Vulkan, Metal, or Direct3D context. The library is internally written in C, and provides the application programming interface in C, with bindings to other languages available. SDL is extensively used in the industry in both large and small projects. Over 700 games, 180 applications, and 120 demos have been posted on the library website.
Here are 4,016 public repositories matching this topic...
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Apr 13, 2023 - C
A Multi-Player Snake game in sdl
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May 3, 2023 - C++
A tetris game made in c++ using SDL2.
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May 30, 2023 - C++
SDL2 Development Boilerplate for Mac
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Dec 31, 2022 - C++
Small 2D Game Engine with only Squares
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Dec 23, 2022 - C++
OpenGL based Music Visualization tool
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Aug 25, 2023 - C++
A basic game developed using x86 assembly for MacOS
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Oct 26, 2023 - Assembly
Created by SDL Community
Released 1998
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- 26 followers
- Organization
- libsdl-org
- Website
- www.libsdl.org
- Wikipedia
- Wikipedia