Software Renderer written in C++.
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Updated
Apr 3, 2022 - C++
Software Renderer written in C++.
An Interactive 3D Environment project that was created during my Spring 2022 Semester at Texas Wesleyan University. A custom graphics Engine Made from Scratch Utilizing OpenGL and C++ to render different environment and spawn 3d object into the Environment.
Dominion Game Engine
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3D game/graphics rendering engine.
3D graphic engine using only CPU, realtime + ray tracing
A remake of an OpenGL Project that I made for my Computer Graphics Course at Texas Wesleyan University, but using ModernGL, Python, and PyGame.
CLI tool for rendering `Tera`, `Liquid` or `Handlebars` templates by using JSON files as context.
The goal of this project is to implement a parallel 3D software rendering pipeline with programmable fragment shader.
GitHub Action to render manim videos
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