phong-lighting
Here are 84 public repositories matching this topic...
Ray tracer with phong lighting, reflections, refractions, normal mapping, procedural textures, super sampling, and depth of field.
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Jan 16, 2023 - Forth
2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and techniques.
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May 9, 2022 - C++
Raytracing project in Unity for computer graphics graduate credit.
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Sep 18, 2017 - C#
Isosurface extraction using Marching Cubes and pure WebGL.
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Feb 17, 2020 - JavaScript
High performance, Direct3D 11 based 3D renderer.
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Oct 29, 2021 - C++
Explorable 3D Sierpinski tetrahedrons rendered using WebGL.
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Mar 1, 2020 - JavaScript
During a research project, I came up with a pretty interesting algorithm for solving Inverse Kinematics problems iteratively. Check out the video!
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Apr 9, 2018 - C#
Vulkan GPU Framework for Graphics and Compute in Go, now developed at https://github.com/cogentcore/core/tree/main/vgpu
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Jun 6, 2024 - Go
Ray Tracer in C++ with openGL.
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Oct 30, 2020 - C++
'Graphic' project at School21
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Jun 4, 2021 - C
A Fundamental Ray Tracer
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Dec 6, 2017 - C
3D model rending engine built from scratch based on the concept of Z-buffer and Phong illumination model.
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Sep 19, 2018 - C++
3D Modeling Graphics System (Win 3.1, Borland C++, 1996)
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Jan 28, 2018 - C++
Lightweight Java app for 3D volume rendering
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Dec 11, 2016 - Java
General porpouse repository put some basics Computer graphics projects
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Jan 6, 2019 - C
Ray Marching on perlin noise 4D
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Mar 17, 2019 - C++
A 3D Real-Time Renderer using OpenGL and C++.
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Aug 17, 2020 - C++
A 2D & 3D rendering engine using OpenGL bindings.
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Sep 9, 2021 - Java
This repository contains the code for the second assignment of the TU Delft course called Data Visualization (IN4086).
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Apr 13, 2017 - Java
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