Entity-Component-System (ECS) Framework written in modern C++.
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Updated
Sep 22, 2020 - C++
Entity-Component-System (ECS) Framework written in modern C++.
DOS games I made when I was 14 years old
Repository for my game programming labs and projects.
Focus Me I'm Famous: an in-browser online game built with WebGL
Entity Component System (ECS) for Python 3 under the MIT license
TicTacToe with MetalCPP for macOS
A learning project to study game programming
Game prototype
Plugins code for Chain Mail (My RPG Maker MZ Game Project).
This training arc repository is made to recreate all my experience being a game programmer trainee. I was trained to code and make games using c++, java, and objective-c. Utilizing those activity examples in the training, I will produce an equavalent to c# and godot.
SJ's Dot-Reaction - Can you react fast? If yes, then try playing Dot-Reaction.
A set of 5 games I developed with Unity for my Game Programming course
A Pong clone using c++ asio and SDL
Java based platformer game based on the brackeen game development guide, and utilizes parallax backgrounds, side-scrolling, and tilemaps. University of the West Indies, STA, Computer Science, Game Programming.
Game programming in C++ with OGRE. Coursework for CS 425: Game Programming I (Fall 2016) at George Mason University.
🧠🏭 Factory of Flesh: Game jam entry for Complexity Jam with the theme "Reset, Reboot, Reenergize". Our team went a biiit morbid and created a postapocalyptic game where robots are trying to build organic machines out of human scraps.
It... Could... Work!!
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