Desktop Duplication API to capture image, then via NV12 texture encode as H.264/AVC stream with Media Foundation
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Updated
Feb 25, 2024 - C++
Desktop Duplication API to capture image, then via NV12 texture encode as H.264/AVC stream with Media Foundation
An actually usable prototype of my previous SmartVeil project
Call Windows Desktop Duplication API through gRPC and shared-memory.
A Windows Desktop Duplication library for Kotlin Native Mingw64
Desktop Duplication API implementation for Unity with shared memory and gRPC.
Capture the screen on Windows using the Desktop Duplication API in Rust, with shared memory support.
A web app built to stream games from a server to the client
Library for desktop recorder applications on Windows
Simple VNC Server in VB6 using DXGI Desktop Duplication
Various programs around Desktop Duplication API, DirectX Video Processor, Shader, DX11/DX9
An Unity example to send a desktop image to a remote PC using Desktop Duplication API and NVENC/NVDEC.
Desktop Duplication API implementation for Unity (only for Windows 8/10)
cross platform screen/window capturing library
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