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I set up the arrow drawable with a 32 dp * 8 dp vector, and add setArrowSize(BalloonSizeSpec.WRAP) setting.
But it seems that only the maximum one would be taken as the arrowSize value,
thus the arrow size would be 32 dp * 32 dp.
Here is my workaround,
setMarginTop(-24)
setArrowTopPadding(24)
And I'm wondering if there is any more graceful approach?
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Hi awesome developer!
I set up the arrow drawable with a
32 dp * 8 dp
vector, and addsetArrowSize(BalloonSizeSpec.WRAP)
setting.But it seems that only the maximum one would be taken as the
arrowSize
value,thus the arrow size would be
32 dp * 32 dp
.Here is my workaround,
And I'm wondering if there is any more graceful approach?
Thank you for creating this awesome project :)
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