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Hello, first of all, big kudos for your work. MC works impeccably 99% of the time. Unfortunately, I found a 1% fly in the ointment. When using a DualShock4, motion controls have a strange kind of "molasses" lag to them. Bizarrely, this only happens with the "pitch" (up/down tilt) axis; left/right "yaw" is perfect. Motion tracking works as normal in handheld and detached joycon modes. I have also tested the DS4 on a PC using the DS4Windows gyro mouse option and the inputs are 1:1. Physically resetting the DS4 (using the button on the back) and calibrating motion controls through the Switch settings menu didn't seem to have an effect (in fact the calibration failed, but that is likely by design as it probably only works with official Switch Pro controllers). Any pointers would be helpful.
Error Report
No response
Additional Context
emummc
The text was updated successfully, but these errors were encountered:
Switch Firmware Version
17.0.0 (Latest)
Atmosphère Version
1.6.0 (Latest)
Mission Control Version
0.10.0 (Latest)
Boot Method
Hekate
Issue Description
Hello, first of all, big kudos for your work. MC works impeccably 99% of the time. Unfortunately, I found a 1% fly in the ointment. When using a DualShock4, motion controls have a strange kind of "molasses" lag to them. Bizarrely, this only happens with the "pitch" (up/down tilt) axis; left/right "yaw" is perfect. Motion tracking works as normal in handheld and detached joycon modes. I have also tested the DS4 on a PC using the DS4Windows gyro mouse option and the inputs are 1:1. Physically resetting the DS4 (using the button on the back) and calibrating motion controls through the Switch settings menu didn't seem to have an effect (in fact the calibration failed, but that is likely by design as it probably only works with official Switch Pro controllers). Any pointers would be helpful.
Error Report
No response
Additional Context
emummc
The text was updated successfully, but these errors were encountered: