Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Optimize blurring of shadowmaps #70

Open
morganbengtsson opened this issue Jul 15, 2020 · 0 comments
Open

Optimize blurring of shadowmaps #70

morganbengtsson opened this issue Jul 15, 2020 · 0 comments

Comments

@morganbengtsson
Copy link
Owner

The blurring of shadow maps seems to use own textures to save the blurred pass. Save the blurred into the original textures instead to save memory.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant