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When creating a geometry using 2D arcs in a specific arrangement, the resulting bezier/mesh has some artifacts which make it difficult to continue working with the generated mesh.
Steps to reproduce:
Create new blender project
Sketch shapes using 2D arcs and lines (must have some complexity, e.g. as shown in the attached video)
Convert the sketch to a mesh
Apply the "Solidify" modifier and increase thickness to observe the artifacts
This is similar to my issue #440. I have reproduced this bug using points and lines, and changing the Mesh Curve Resolution to 1 did not "fix" it. The .zip contains the .blend file and a .txt file that describes the steps I used to create it. Bug440.zip
I can create a cross shaft using two sketches - one a horizontal rectangle, the other a vertical rectangle, and then boolean UNION them together.
You MUST use the Point / Line approach if you encase the plus object (shaft) in a circle to get a bore because the two union'ed rectangles do not work.
Description
When creating a geometry using 2D arcs in a specific arrangement, the resulting bezier/mesh has some artifacts which make it difficult to continue working with the generated mesh.
Steps to reproduce:
Blender.Sketcher.Bug.Report.mp4
Download the model as shown in the video:
broken_sketch_solidify.zip
(Apparently I don't get any logs from the plugin.)
PS: Huge shoutout to this project, it has already served me well in the past and I hope to continue my work with it!
Addon Version
0.27.3
Blender Version
4.0
Platform
Windows
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