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wgpu_types::Features::SHADER_INT64_ATOMIC_ALL_OPS should also request shader_shared_int64_atomics #5784

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jimblandy opened this issue Jun 9, 2024 · 0 comments

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@jimblandy
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I missed this reviewing #5383, but in PhysicalDeviceFeatures::from_extensions_and_requested_features in wgpu-hal/src/vulkan/adapter.rs, when we populate shader_atomic_int64, we should set both shader_buffer_int64_atomics and shader_shared_int64_atomics, since we require both in PhysicalDeviceFeatures::to_wgpu.

cc @atlv24 @teoxoy

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