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Adding gradient is undiscovarable #154

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Tracked by #142
adambelis opened this issue May 23, 2024 · 7 comments
Open
Tracked by #142

Adding gradient is undiscovarable #154

adambelis opened this issue May 23, 2024 · 7 comments
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@adambelis
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you need to right clcik in to list of gradeints that does not very discoverable.
It would be nice if gradeit would be created automatically after you switch to that checkbox . or/and add button as a list item with + label and add gradeint

@rodlie
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rodlie commented May 23, 2024

A button could be added. Not sure I want to automatically add a gradient (I see several potential issues with that approach).

Suggestions are of course welcome :)

@rodlie rodlie added the ux label May 23, 2024
@adambelis
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I know you probably use gradeints as definitions /swaches . there are two solutions
just bite the bullet and have lots of gradients in definitions (usually not that big of the deal if you'd design around it : have command that merges all same gradeints if needed)

second is that create gradeint only if there is no gradeint in document. i would lean to solution 1

this dialog could should be copletyl redesign but i can open separate issue for that if you are interested in redesing
image

something like we did in inksape would be nice
image

@rodlie
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rodlie commented May 23, 2024

Thanks for the suggestions. I will look into this issue when I get the time, maybe this weekend.

A potential redesign is not planned at the moment, I would rather get what we have stable and usable than introduce new stuff, but I'm open for changes after v1.

@rodlie rodlie added this to the 0.9.6 milestone May 23, 2024
@rodlie rodlie self-assigned this May 23, 2024
@rodlie rodlie added the enhancement New feature or request label May 23, 2024
@rodlie rodlie mentioned this issue May 23, 2024
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@adambelis
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Yes my suggestions are more of the Sid of ux. From what I tested so far did not have any crash yet . Mostly.just ux bugs. But will need to try Veet som more complex project and see

@rodlie
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rodlie commented May 23, 2024

I would say it relativity stable (if you stay away from too many shader effects and don't go crazy with expressions on everything), I use Friction at work (the reason this project exists) on many different projects almost daily, and I fix issues as they pop up on our end and the workflow is mostly based on our needs/quirks at work.

@adambelis
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I am really glad that you picked it up I was bummed when enve 2d stoped development. I will try to add. More suggestions report more stuff if I get time

@rodlie
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rodlie commented May 23, 2024

More suggestions report more stuff if I get time

Great 👍

@rodlie rodlie mentioned this issue May 25, 2024
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@rodlie rodlie modified the milestones: 0.9.6, 1.0.0 May 25, 2024
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