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Torches on the right-hand side of a corridor are too far from the wall #3290

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AdamPlenty opened this issue Jun 4, 2024 · 3 comments · Fixed by dkfans/FXGraphics#63 · May be fixed by #3305
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Torches on the right-hand side of a corridor are too far from the wall #3290

AdamPlenty opened this issue Jun 4, 2024 · 3 comments · Fixed by dkfans/FXGraphics#63 · May be fixed by #3305

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@AdamPlenty
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image

image

Rotating the camera makes no difference, which means this is probably a rendering issue.

@AdamPlenty AdamPlenty changed the title Torches on the right of the screen are too far from the wall Torches on the right-hand side of a corridor are too far from the wall Jun 4, 2024
@AdamPlenty
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Present since vanilla.

@AdamPlenty
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Also affects possession:

image

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@AdamPlenty
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if (((kspr_angle & 0x7FF) <= 1151) || ((kspr_angle & 0x7FF) >= 1919) || (creature_sprites->Rotable != 2) )

It seems the right-hand torches need an xflip, but are not getting one. If I force an xflip on everything, this glitch occurs the other way around.

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