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When switching between wifi and mobile network on a mobile device connected to a multitrack conference room, streams do not start up again and stream(s) stay black or frozen.
Similar things happen in our own environment, but I would really like that you have a working example first before trying to fix it on our end, as the problem likely lies in your JS SDK or on the backend server...
Steps to reproduce
Join a room with 2 desktop browsers streaming (can be same computer and webcam)
Join the same room from a mobile device
Make sure everyone sees each other
Switch from Wifi -> 5G/4G, or the other way around.
Sometimes it might work fine, try switching network again if it doesn't trigger instantly...
Expected behavior
After a network switch happens on mobile device, and access to internet "stabilizes", the following should happen:
The mobile device should see the 2 other streams (coming from the computer)
Mobile stream should continue streaming on the 2 desktop windows
Actual behavior
Desktop streams stay black on mobile device (desktops see each other)
Mobile stream doesn't start showing on desktop browsers again.
Various errors about streamIdInUse
Logs
No use since they are full of console log spam about UPDATE_SOUND_LEVEL
Acceptance criteria
For this bug to be considered fixed, the following should apply for your own conference.html example:
With the same setup as in "Steps to reproduce", it should be possible to do at least 10 network changes on the mobile device (waiting for network to stabilize in between switches), and all streams should start showing on all clients every time after network has been switched...
The text was updated successfully, but these errors were encountered:
Short description
When switching between wifi and mobile network on a mobile device connected to a multitrack conference room, streams do not start up again and stream(s) stay black or frozen.
Environment
https://test.antmedia.io/test/conference.html (your own example on your own servers).
Similar things happen in our own environment, but I would really like that you have a working example first before trying to fix it on our end, as the problem likely lies in your JS SDK or on the backend server...
Steps to reproduce
Expected behavior
After a network switch happens on mobile device, and access to internet "stabilizes", the following should happen:
Actual behavior
Logs
No use since they are full of console log spam about
UPDATE_SOUND_LEVEL
Acceptance criteria
For this bug to be considered fixed, the following should apply for your own
conference.html
example:With the same setup as in "Steps to reproduce", it should be possible to do at least 10 network changes on the mobile device (waiting for network to stabilize in between switches), and all streams should start showing on all clients every time after network has been switched...
The text was updated successfully, but these errors were encountered: