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Hey, Really like the editor, but would be nice if there was a possibility to reset joint/whole skeleton to "0" rotations (without changing body parameters). This would help so that you can set different positions starting from 0, or from certain point but for the same character.
Manual numeric angle input would also be welcome.
The text was updated successfully, but these errors were encountered:
Hey, Really like the editor, but would be nice if there was a possibility to reset joint/whole skeleton to "0" rotations (without changing body parameters). This would help so that you can set different positions starting from 0, or from certain point but for the same character.
Manual numeric angle input would also be welcome.
The text was updated successfully, but these errors were encountered: