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always_redraw works in 0.18.0 but not in 0.18.1 (single ValueTracker) #3762
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Please provide a self-contained (minimal) example that illustrates the problem. I can't run the snippet you have posted. |
The bug is actually present in 0.18.1 only. 0.18.0 works fine. From the repo: https://github.com/fierval/beta-skeleton Run: python concept.py |
While I can now theoretically run the snippet, I'd like to avoid digging through a custom Scene class and a medium-sized animation. Can you help us narrow the problem down, can it be isolated to appear with the default |
I have simplified the file in the repo (https://github.com/fierval/beta-skeleton) as you requested and also here is the gist, with the bug identified. It looks like the |
Thanks, this has made it easier -- although, just for the record, a "minimal example" with 105 subanimations isn't really minimal at all; what I've been looking for is more along the lines of
In any case, this bug was introduced with #3542; we'll investigate. In the meantime, you can simply add |
Description of bug / unexpected behavior
The following code which does not work in 0.18.1 and is fine on 0.17.3:
System specifications
System Details
python/py/python3 --version
): 3.10.12pip [list
):](url)correct.mp4 and wrong.mp4 show the porblem at 15 sec
correct.mp4
wrong.mp4
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